Saturday 6 June 2009

Evaluation

My rational for my FMP emphasised on the concepts of illustration relating into product. I researched into how illustration was used in commercial product design, this made me look at shops such as habitat and urban outfitters more in-depth. This made me understand how I could use my initial briefs to help me to produce appropriate work towards my FMP.

I used two main briefs to begin with, one which was to catalogue my room and create an object of desire. The catalogue my room brief, I started illustrating objects in my room to start building up imagery. I found that my illustration had a consistent style without much experimentation, this made the imagery a bit bland with not much interest. This made my resolution to this brief a bit lack-lustered without much to it. I think the ideas of two colour screen prints were good, but not executed well enough. The object of desire brief worked out really well, and was one of my favourite briefs. I learnt a lot of new skills, the ideas of creating a product from scratch. Learning how to slip cast was an enjoyable process but a bit slow in production, which hindered me in other aspects of my FMP. My time management at this moment was not the best, which made me fall slightly behind with other briefs.

My statement of intent had changed quite a bit when I started on my next two briefs. One of which was creating a spread for a musician of my choice, and the other to create some hand drawn type on the word ‘dreams’. I think the reason for me creating two briefs in this way was the Build talk in Newcastle. I thought for some reason that the work I was trying to achieve is not graphic design; thinking more that I should be doing more type based work. I think this part of my FMP is when I started to get lost in what I was trying to achieve to what I had written in my statement of intent. The crit just before the beginning of Easter showed me that I had gone off the focus of my FMP. I found myself a bit confused and had to reconsider my options, trying to find solutions in which I could bring back what I had initial written out in my statement of intent.

Throughout the Easter break I created a new brief that made me recognise my statement of intent. This was another illustration brief and probably the most important brief throughout my FMP. This brief entailed me to illustrate particular rooms within a household. I created a substancial body of work, which then help me to start creating products and how they would fit. I created templates to get ideas of how things may look; this gave me more options in just photoshoping the imagery so it looked made. At this point just after Easter my design context had come on rapidly, I learnt new skills on my behalf towards in-design, and I am glade that finally I have got to grips using the program. This was the first time I had used in-design for a particular brief, and I felt quite surprised in myself of how it turned out. I really want to continue learning in-design more, as I found doing some layout work really appealing.

My final brief was an exciting brief as it brought all my creation together. A product catalogue, I research quite in-depth of how product catalogue operate through layout. I created something a bit different from the quite traditional catalogues, by creating a catalogue through a constantina layout design. I think this way gave more enthasis on the products created. By the last couple of week left in my FMP, I felt everything started to come together quite well. My FMP started to make sense once again of what I wanted to achieve within my statement of intent.

The attributes that let my FMP down, was poor time management through weeks before Easter, and bad decision making in briefs chosen at that moment. I feel though that this period I learnt a lot about how to reorganise and structure something that is going wrong. This is probably the most important lesson I have learnt throughout this module, and something that is valuable towards my future practice. Overall I think this module thought me a lot of lessons, which has made me grow as a designer. Valuable new techniques and skills, and progression in project management.